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March 15, 2025

Real-Time Chess Analysis: Why Reviewing Games After the Fact Is Only Half the Work

Post-game analysis is valuable — but it has a fundamental limitation. Real-time engine feedback closes the gap between what you know and what you actually play.

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Every chess improvement guide recommends the same thing: analyze your games after you play them. It's good advice. Post-game analysis is one of the highest-leverage activities available to improving players.

But it has a fundamental limitation that most guides don't acknowledge.

The Problem With Post-Game Analysis

When you review a game an hour after you played it — or the next morning — the context is gone. The pressure is gone. The time constraint is gone. The position that confused you doesn't feel confusing anymore, because you can see the board, take as long as you want, and use the engine.

This creates a learning gap: you understand the right move in analysis, but your understanding doesn't fully transfer back to the live game environment, where you have limited time and no engine.

This is why players can analyze their games religiously, understand every mistake in review, and still keep making the same types of mistakes in actual play. The analysis happens in a different cognitive context than the game.

What Real-Time Feedback Adds

Real-time engine feedback addresses this gap by showing you the engine's best move in the moment you're deciding — while you're still in the position, under the same time pressure, experiencing the same uncertainty.

When you see a Stockfish arrow pointing to a square you hadn't considered, while the clock is ticking and the game is live, it hits differently than seeing the same suggestion in a post-game review.

You're still in the game mentally. The position is fresh. The consequence of missing the move is real. That context makes the learning stick.

The Transfer Problem in Chess Training

Educational research on skill learning consistently shows that transfer — applying skills learned in one context to a different context — is the hardest part of learning.

Chess players experience this constantly:

  • You solve 1,000 fork puzzles in training, then miss a fork in a live game
  • You know the right endgame technique from your study but can't find it under time pressure
  • You understand the defensive resource in analysis but didn't see it during the game

The solution is to train in conditions that more closely resemble the actual performance environment. Real-time engine feedback does exactly this — it keeps you in the game while providing guidance, so the learning happens in the same cognitive state as the performance.

How to Use Real-Time Analysis Productively

Real-time engine feedback is a powerful tool, but it can also become a crutch. The goal isn't to copy engine moves — it's to learn from the gap between what you see and what the engine sees.

When you see an arrow pointing somewhere you hadn't considered:

  1. Stop and ask yourself why that square matters before moving
  2. Try to find the tactical or strategic idea behind the suggestion
  3. Make your own move based on your understanding — don't blindly follow the arrow

When the engine agrees with your move:

  1. Note what you were thinking — your reasoning was correct
  2. Try to articulate why the move is good — this reinforces the understanding

After the game:

  1. Your post-game review will be faster and more focused — you already know which moments to look at
  2. The moments where the engine showed an arrow you didn't understand are your priority study material

The Right Tool for Real-Time Analysis

ChessSolve is designed specifically for this workflow. It's a browser extension that runs Stockfish analysis directly on Chess.com and Lichess, showing engine-suggested arrows on your board as you play. There's no setup, no separate analysis board, no workflow interruption.

The extension is built for training contexts — it runs during live games on both platforms. This makes it particularly well-suited for practice games where you're explicitly trying to improve, rather than competitive rated games where you want to test your skills unaided.

Combining Real-Time and Post-Game Analysis

The best training combines both:

Analysis typeWhen to useWhat it teaches
Real-time (during game)Practice games, training sessionsPattern recognition in live conditions
Post-game (engine review)After every serious gameDeep understanding of specific positions
Annotation (without engine)Before opening the engineYour own thinking patterns and blindspots

Used together, these three approaches create a complete feedback loop: you learn patterns in real time, deepen understanding in post-game review, and identify your thinking errors through annotation.

Why This Matters More at Certain Levels

At beginner level (under 1000 Elo), real-time feedback is especially powerful because the mistakes are concrete and obvious: hanging pieces, missing one-move threats. The engine arrow to the free piece you're about to leave en prise is an immediately intelligible lesson.

At intermediate level (1000–1600), the benefit shifts toward pattern recognition for middlegame tactics and opening transitions. The engine shows candidate moves you wouldn't have considered, building your "candidate generation" ability over time.

At advanced level (1600+), real-time feedback is most useful for opening preparation and identifying position-specific patterns where your intuition consistently fails.


Post-game analysis remains essential. But if you want to close the gap between what you understand and what you actually play in live games, add real-time engine feedback to your training toolkit. The context of the live game is irreplaceable — and learning in that context accelerates the transfer from study to performance.

ChessSolve brings Stockfish arrows into your live games on Chess.com and Lichess. Free, no setup required, and built specifically for this type of in-game training.


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